Fantasy Tales
Odyssey
Trap Mastery
3cc
(Trapper Core)
Cost: N/A
Range: N/A
Duration: N/A
Criteria:
Type: Passive Skill
You can build and lay traps.
Long Traps, are taking hours to build, by sacrificing your short rest. - Small traps can be laid in minutes.
Bear Trap
1cc
(Short Trap)
Cost: 1 PP
Range: 1 Yard
Duration: N/A
Type: Passive Skill
Lay down a bear trap. Anyone stepping into it, will suffer flat 1 points of damage, and receives a movement disadvantage.
Imbued Arrowes
2cc
(Spellbow Build)
Cost: Free
Range: 100 Yards
Duration: N/A
Criteria:
Type: Spell
Enchant your arrowes with different powers, by different regeants.
Regeants and their Enchantments:
Portal Shot
3cc
(Spellbow Build)
Cost: 3 PP
Range: 100 Yard
Duration: 5 Minutes
Criteria:
Type: Spell
Shoot two arrowes. They each become a wormhole, one leading to another.
Pitfall Trap
1cc
(Long Trap)
Cost: N/A
Range: 10 Yards / 10 Feet deep
Duration: N/A
Type: Passive Skill
Create a Pitfall Trap. Anyone stepping on the Pitfall, wil fall into a maximum 10 feet deep hole.
Log Trap
1cc
(Long Trap)
Cost: N/A
Range: 15 Yards Radius
Duration: N/A
Type: Passive Skill
Create a Log Trap. Once someone steps on the trigger, a log will cause crushing damage to everyone in 15 Feet straight path. 2 Times. (d6->d3)
Explosive Trap
1cc
(Short Trap)
Cost: N/A
Range: 10 Yards
Duration: N/A
Type: Passive Skill
Create an explosive trap. Stepping on the trap causes d4 AOE fire damage in 10 yards, and gives turn priority to the non-affected party.
Rune Trap
1cc
(Short Trap)
Mage, Rogue, Warlock
Cost: N/A
Range: 10 Yards
Duration: N/A
Type: Passive Skill
Create a rune trap. Anyone stepping inside, cannot move their legs, and unable to cast spells.
Volley
3cc
(Spellbow Build)
Cost: 2 PP
Range: 60 Yard
Duration: N/A
Criteria:
Type: Spell
Send an arrow up to the sky.
Roll d10.
A rain of star amount of arrowes will strike the area.
Arcane Shot
1cc
(Spellbow Build)
Cost: 1 PP
Range: 60 Yard
Duration: N/A
Criteria:
Type: Spell
Imbue your arrow with arcane, dealing wisdom amount of bonus dice.
Lightning Shot
1cc
(Spellbow Build)
Cost: 1 PP
Range: 100 Yard
Duration:
Criteria:
Type: Spell
Imbue arrow with lightning. Dealing +2d Lightning damage.
Transmute Shot
1cc
(Spellbow Build)
Cost: 1 PP
Range: 100 Yard
Duration: Landing
Criteria:
Type: Spell
Your arrow becomes a different object mid-air. Roll d21 and shooting.