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General

- Any, and all classes may pick these skills.

- You can only buy these skills at 0 xp. And you may only buy the maximum amount of 4.

- You may include these elements in backstory without buying them, you just don't get their rewards unless buying them.

Zodiac: Dragon

1 CC

Criteria: You can only have one Zodiac

Type: Zodiac

During the Full Moon, you have +d1 Might-based Defense.

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+1d Arcane Resistance.

Zodiac: Phoenix

1 cc

Criteria: You can only have one Zodiac

Type: Zodiac

During the Eclipse, you need only one resurrection checks. - True Resurrection.

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+1d Fire Resistance.

Zodiac: Basilisk

1cc

Criteria: You can only have one Zodiac

Type: Zodiac

During the Nighttime, you have +d1 Dexterity.

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+1d Poison Resistance.

Zodiac: Merefolk

1cc

Criteria: You can only have one Zodiac

Type: Zodiac

During the Full Moon, you have +1d Charisma.

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+1d Frost Resistance.

Zodiac: Chimera

1cc

Criteria: You can only have one Zodiac

Type: Zodiac

During the Daytime, you have +d1 Aiming.

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+1d Poison Rating

Zodiac: Dryad

1cc

Criteria: You can only have one Zodiac

Type: Zodiac

During the Full Moon, you have +d1 Devotion.

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+1d Nature Resistance.

Zodiac: Gorgon

1cc

Criteria: You can only have one Zodiac

Type: Zodiac

During the Nighttime, you have +d1 Magic.

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+1d Holy Resistance

Zodiac: Minotaur

1cc

Criteria: You can only have one Zodiac

Type: Zodiac

During the Full Moon, you have +d1 Intimidation.

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+1d Earth Resistance.

Zodiac: Banshee

1cc

Criteria: You can only have one Zodiac

Type: Zodiac

During the Nighttime, you have +d1 Stealth.

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+1d Shadow Resistance.

Nobility

1cc

Cost: Free

Range: N/A

Duration: N/A

Criteria: Must include and reason in backstory.

(Being Rich)

Type: Social Status

You Advantage when speaking to Nobles. - Increase starting money by 50.

Exalted

1cc

Cost: N/A

Range: N/A

Cooldown: Short Rest

Criteria: Must include and reason in backstory.

(Heroic Deeds)

Type: Social Status

Select any playable race. - Gain Persuasion Advantage against their guards.

Poverty

1cc

Cost: Free

Range: N/A

Duration: N/A

Criteria: Must include and reason in backstory.

(Being Poor)

Type: Social Status

You have Advantage when speaking against Nobles. - Decrease starting money by 50.

Special Person

1cc

Cost: N/A

Range: N/A

Cooldown: N/A

Criteria: Must include and reason in backstory.

(Relative)

Type: NPC

Make a character in backstory you lost and are looking for. - If you find them, DM gives an ally of skills to your party.

Field Training

1cc

Cost: Free

Range: N/A

Cooldown: Short Rest

Criteria: Must include and reason in backstory.

(Knowledge over traps)

Type: Skill

Roll Trap 3, 3 Times. - Collect 3 stars, to escape any means of traps.

Happy Pilgrim

1cc

Cost: Free

Range: N/A

Duration: N/A

Criteria: Must include a travelling lifestyle.

(Being Rich)

Type: Passive Skill

You Advantage in Tavern Games.

Religion: Gomnaism

1cc

Cost: Free

Range: N/A

Duration: N/A

Criteria: You believe good and bad must be balanced to enter the afterlife.

!Can have only one Religion!

Type: Religion

+1d vs Angels and Demons.

Religion: Eternalism

1cc

Cost: Free

Range: N/A

Duration: N/A

Criteria: You believe only the body is temporary, but the soul is eternal.

!Can have only one Religion!

Type: Religion

You can switch your race when you get resurrected.

Religion: Polytheism

1cc

Cost: Free

Range: N/A

Duration: N/A

Criteria: You follow one of the gods, and their perspective Mastery.

!Can have only one Religion!

Type: Religion

Gain Advantage in your god's Mastery.

Religion: Monotheism

1cc

Cost: Free

Range: N/A

Duration: N/A

Criteria: You only welcome the Holy Light in your life.

!Can have only one Religion!

Type: Religion

+1d vs Undead.

Religion: Asmonism

1cc

Cost: Free

Range: N/A

Duration: Once a Lifetime

Criteria: You belive that you must die during battle.

!Can have only one Religion!

Type: Religion

Receive one of Asmon's Grace if you -die- during battle.

Religion: Occultism

1cc

Cost: Free

Range: N/A

Duration: N/A

Criteria: You believe in Elder Gods.

!Can have only one Religion!

Type: Religion

You understand the signs, symbols, and languages of the Faceless.

Friend on the Otherside.

1cc

Cost: N/A

Range: N/A

Cooldown: Short Rest

Criteria:

The object can be a map, a glass globe, a book, etc. - Speak with DM.

Type: Object

You have a small, palm-sized object, which is a tool of an entity that communicates with you.

Critter's Favourite

1cc

Cost: N/A

Range: N/A

Cooldown: N/A

Criteria: Critters are cats, harmless bugs, dogs, etc.

(Heroic Deeds)

Type: Social Status

Critters love you... even if you don't love them.

Void Bag

1cc

Cost: N/A

Range: N/A

Cooldown: N/A

Criteria: Must include and reason in backstory.

(Heroic Deeds)

Type: Object

You have a void bag, that can store up to nearly any object of weight. However, it is radiating arcanic sound, and has magical presence. Stealth Disadvantage,  Disadvantage against Detect Magic.

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