Fantasy Tales
Odyssey
General
- Any, and all classes may pick these skills.
- You can only buy these skills at 0 xp. And you may only buy the maximum amount of 4.
- You may include these elements in backstory without buying them, you just don't get their rewards unless buying them.
Zodiac: Dragon
1 CC
Criteria: You can only have one Zodiac
Type: Zodiac
During the Full Moon, you have +d1 Might-based Defense.
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+1d Arcane Resistance.
Zodiac: Phoenix
1 cc
Criteria: You can only have one Zodiac
Type: Zodiac
During the Eclipse, you need only one resurrection checks. - True Resurrection.
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+1d Fire Resistance.
Zodiac: Basilisk
1cc
Criteria: You can only have one Zodiac
Type: Zodiac
During the Nighttime, you have +d1 Dexterity.
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+1d Poison Resistance.
Zodiac: Merefolk
1cc
Criteria: You can only have one Zodiac
Type: Zodiac
During the Full Moon, you have +1d Charisma.
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+1d Frost Resistance.
Zodiac: Chimera
1cc
Criteria: You can only have one Zodiac
Type: Zodiac
During the Daytime, you have +d1 Aiming.
_______________________________
+1d Poison Rating
Zodiac: Dryad
1cc
Criteria: You can only have one Zodiac
Type: Zodiac
During the Full Moon, you have +d1 Devotion.
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+1d Nature Resistance.
Zodiac: Gorgon
1cc
Criteria: You can only have one Zodiac
Type: Zodiac
During the Nighttime, you have +d1 Magic.
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+1d Holy Resistance
Zodiac: Minotaur
1cc
Criteria: You can only have one Zodiac
Type: Zodiac
During the Full Moon, you have +d1 Intimidation.
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+1d Earth Resistance.
Zodiac: Banshee
1cc
Criteria: You can only have one Zodiac
Type: Zodiac
During the Nighttime, you have +d1 Stealth.
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+1d Shadow Resistance.
Nobility
1cc
Cost: Free
Range: N/A
Duration: N/A
Criteria: Must include and reason in backstory.
(Being Rich)
Type: Social Status
You Advantage when speaking to Nobles. - Increase starting money by 50.
Exalted
1cc
Cost: N/A
Range: N/A
Cooldown: Short Rest
Criteria: Must include and reason in backstory.
(Heroic Deeds)
Type: Social Status
Select any playable race. - Gain Persuasion Advantage against their guards.
Poverty
1cc
Cost: Free
Range: N/A
Duration: N/A
Criteria: Must include and reason in backstory.
(Being Poor)
Type: Social Status
You have Advantage when speaking against Nobles. - Decrease starting money by 50.
Special Person
1cc
Cost: N/A
Range: N/A
Cooldown: N/A
Criteria: Must include and reason in backstory.
(Relative)
Type: NPC
Make a character in backstory you lost and are looking for. - If you find them, DM gives an ally of skills to your party.
Field Training
1cc
Cost: Free
Range: N/A
Cooldown: Short Rest
Criteria: Must include and reason in backstory.
(Knowledge over traps)
Type: Skill
Roll Trap 3, 3 Times. - Collect 3 stars, to escape any means of traps.
Happy Pilgrim
1cc
Cost: Free
Range: N/A
Duration: N/A
Criteria: Must include a travelling lifestyle.
(Being Rich)
Type: Passive Skill
You Advantage in Tavern Games.
Religion: Gomnaism
1cc
Cost: Free
Range: N/A
Duration: N/A
Criteria: You believe good and bad must be balanced to enter the afterlife.
!Can have only one Religion!
Type: Religion
+1d vs Angels and Demons.
Religion: Eternalism
1cc
Cost: Free
Range: N/A
Duration: N/A
Criteria: You believe only the body is temporary, but the soul is eternal.
!Can have only one Religion!
Type: Religion
You can switch your race when you get resurrected.
Religion: Polytheism
1cc
Cost: Free
Range: N/A
Duration: N/A
Criteria: You follow one of the gods, and their perspective Mastery.
!Can have only one Religion!
Type: Religion
Gain Advantage in your god's Mastery.
Religion: Monotheism
1cc
Cost: Free
Range: N/A
Duration: N/A
Criteria: You only welcome the Holy Light in your life.
!Can have only one Religion!
Type: Religion
+1d vs Undead.
Religion: Asmonism
1cc
Cost: Free
Range: N/A
Duration: Once a Lifetime
Criteria: You belive that you must die during battle.
!Can have only one Religion!
Type: Religion
Receive one of Asmon's Grace if you -die- during battle.
Religion: Occultism
1cc
Cost: Free
Range: N/A
Duration: N/A
Criteria: You believe in Elder Gods.
!Can have only one Religion!
Type: Religion
You understand the signs, symbols, and languages of the Faceless.
Friend on the Otherside.
1cc
Cost: N/A
Range: N/A
Cooldown: Short Rest
Criteria:
The object can be a map, a glass globe, a book, etc. - Speak with DM.
Type: Object
You have a small, palm-sized object, which is a tool of an entity that communicates with you.
Critter's Favourite
1cc
Cost: N/A
Range: N/A
Cooldown: N/A
Criteria: Critters are cats, harmless bugs, dogs, etc.
(Heroic Deeds)
Type: Social Status
Critters love you... even if you don't love them.
Void Bag
1cc
Cost: N/A
Range: N/A
Cooldown: N/A
Criteria: Must include and reason in backstory.
(Heroic Deeds)
Type: Object
You have a void bag, that can store up to nearly any object of weight. However, it is radiating arcanic sound, and has magical presence. Stealth Disadvantage, Disadvantage against Detect Magic.