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Dwarf

Dwarves are the rulers of the Frozen Wastes of North. Their knowledge in forging and blacksmithing is known by the whole world. Usually when you are to determine a quality of crafted metal, there is perfect, and then there is dwarven. Dwarven people are straight and upfront, however deep inside, they have a warm, welcoming heart. They doesn't neglect alcohol, and they are always eager to get into a good arguement. They are never afraid, and nearly nothing could make a dwarf shake. Even if the Dwarf knows that they will fail terribly, they'd rather risk death, than taking even a foot back from a challenge. Their kingdom and city are made out of massive metal structures built into the side of huge mountains. They have an avarage sense of fashion, yet they tend to ignore social normalities, and they prefer to enjoy life as it is. Eventho they dislike to talk much about a topic, they are efficent spiritual guides, understanding how people work, and they are quick to notice if someone is feeling down. Their presence, can be either annoying, or inspiring. They have an energy that no other race has, and this energy comes from their soul, and probably the alcohol they consumed. It is hard to earn the trust and respect of a dwarf, but once you do it, they will become your best, and most loyal friend.

- Special Ability:  

(1) Miner's Eyes: You can see in the dark. - Dwarves are quick to notice objects of value or potential.

(2) Deepforging: You can upgrade your weapon and armour to the 6. Level. (The base maximum level of equipment is 5)

- Age:

Dwarves mature at the age of 16, and they are considered adult at the age of 20. Their lifespan goes up to 250 years, and most of them falls at the age of 180.

- Alignment:

Dwarves are considered to be Lawful-Good most of the times, but travelling dwarves can be chaotic, and selfish.

- Size:

You are just under the avarage with 4-5 feet tall, with the weight of 130-200 pounds.

- Speed:

25 feet (8 yards). - Dwarves can wear any weight of armour, without it affecting them.

 

- Languages:

Dwarves are ancient creatures, knowing and seeing nearly all of the societies, alas they know much about the world... but most of them never cares to learn any new language, not even Gnomish, eventho Gnomes helped refining Dwarven language.

- Common Language

- Dwarven

Dwarf Types

Eitrun: Of Eitrun, Eitrunian. - "Dwarf"

The Dwarves of Eitrun, are living inside of the dwarven kingdom of Eitrun. The avarage Eitrunian dwarves are either miners, or blacksmiths, but their job varies to hundred other professions and services. They are very famous for their alcohol, jewelry, and interestingly, they got a Museum, filled with ancient objects of value beyond imagination. They also have a great gallery, which considering their interest in art, makes no sense. The owner of the Library bought those art pieces, so the "knife ears" can't have them. This act describes the dwarven, playful, "healthy-racism" that lies deep within their peronality. They would never hurt anyone for what they are, but they will definetly "mock anyone who happens to have a long ear, a passion for poetry, and efficency in magic." Dwarves are great archeologists, collecting objects even during their personal lives. As a kid, growing up around Eitrun was rather funny. You were treated as a kid, but was always raised to "be a man!" (even if you are a female). You had to spar, climb mountains, fight beasts, enter drinking contests, and Dwarves makes special education to their youth about preventing to be fooled. Dwarves are known as the greatest tavern hosts. They love to play gambling games, as long as it is peaceful. If it isn't? Get ready for a tavern brawl. The typical Eitrunnian Dwarf is wealthy, and has black beard and hair.  - The Eitrunian dwarven dialect is a thick, typical dwarven dialect. - "Whot ya peepin' at ya knoife eared bostard?!"

Classes: Warrior, Rogue, Priest, Warlock, Mage

(3)Special Ability: "Champion of North": You have an Advantage with Shield, One-handed axe, Two-Handed Mace. 

Brokkrarun: Of Brokkrarun, Brokkrarunian. - "Dragon Hunter"

Dragon Slayer dwarves, are living on the north, but instead living inside of the Kingdom, they commited most of their lives by living inside of the Defense Tower Cities of the Dwarven Society, seeking to fight, and defeat dragons. Unlike every other race, these dwarves are masters of fighting legendary beasts, and they are known to enslave them, mount them, and even eat them or tame them as a pet. Their society is not too different from Eitrunnians, except these people are not doing the art of forgery, instead they are famous cooks of exotic foods. They tend to stay away from Alcohol, because they learned to always be ready for the time a Dragon could show up. - The avarage Brokkarunian has ginger beard and hair, and they have lost body parts, scars all over their bodies, runic marks to empower them. Their dialect is not different, but everything they say sounds as if they are shouting angrily, as they grew up within a organized, millitaristic way of communication.

Classes: Warrior, Priest, Warlock, Mage

(3)Special Ability: "Dragon Hunter" +2 Defense against Dragons. --- Taming Level 5 Beasts is available.

Deepforge: Of Deepforge, Dark Dwarves, Iron Dwarves.

Iron Dwarves, are a sub-species of dwarves. Instead of living on the north, they are living under the ground. They have a legendary forging ability. Long ago, they devoted themselves to the Gods of Forge, and sacrificed half of their mortal being, to become one with the forge. Their skin turned into a special type of metal, that is resistant to magic. Their eyes are burning with the light of the forge. - Their personality is more open minded, but their tamper is more flamable. They demand respect, and they view themselves as the absolute professionalists. - Being a young person, coming from the Dark Dwarves, you are eager to discover the world as it is, and surprisingly, instead of fighting, you prefer to either Guard people, or Mend people. You are not just a great front-line defense, but the Gods of the Forge granted you the power over healing flames, being able to immidiately cautrize any wounds, and imbue yourself with the spirit of the Forge.

Classes: Warrior, or Priest

(3)Special Ability: "Stoneskin" - You have an advantage in melee defense. / You have Advantage in Devotion.

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