Fantasy Tales
Odyssey
Perspicere
2cc
(Mage)
Cost: 1 PP
Range: 15 yards
Duration: Up to 2 minutes
Criteria: Targets must be in line of sight.
"Invented by Troet Riggar."
Type: Spell
The caster closes one eye and brings their hands up to manipulate targets/objects from the forced perspective of the caster, lifting or manipulating up to 1000 pounds, or be used against a enemy to deal a +1 magical attack dealing crushing damage.
Chaos Bolt
3cc
(Mage, Warlock)
Cost: 1 PP
Range: 40 yards
Duration: Instant
Criteria: Bouncing/Jumping, counts as a new cast. It costs no PP, but triggers "wild magic" and such.
Type: Spell
Shoot forward an instant ball of chaotic energy.
- Roll 1: Star + Moon: Jumps on new target and repeats.
Feeblemind
5cc
(Mage, Warlock, Druid, Priest, Bard)
Cost: 2 PP
Range: 40 yards
Duration: Instant -> Up to Lifetime.
Regeant:
- You need a crystal shard for the effect.
Type: Spell
Attempt to shatter a creature's intellect and personality. Their wisdom and level drops to 1. Can't cast spells, use magical items, and forgets all of their memories. - Target can make a wisdom saving throw, and can repeat it every 30 days.
!Target must be Level 4 or Under!
(Mage)
Fairy Wings
3cc
(Mage, Warlock, Druid, Priest, Bard, Archer, Warrior, Rogue)
Cost: 2 PP
Range: Self
Duration: 30 Minutes.
Criteria:
If you get damaged, the wings dissapear.
Type: Spell
Create wings of your designs, which allowes you to fly. Receiving a flying status.
Eldritch Blast
3cc
(Mage, Warlock)
Cost: 1 PP
Range: 30 yards
Duration: N/A
Criteria:
Type: Spell
A magical blast against a target. Roll d1. - If it hits a star, apply a random Warlock Curse on the target. - The Curse ignores curse limits.
Animatic Blast
3cc
(Mage, Warlock)
Cost: 2 PP
Range: 40 yards
Duration: Instant / 1 Hour.
Criteria:
Type: Spell
You can shoot forth a blast of harmless energy. The blast of harmless energy fills the targeted creature or area with soul, invoking a random event.
Feather Fall
5cc
(Mage, Bard)
Cost: 3 PP
Range: 40 yards
Duration: Instant
Criteria:
Type: Spell
Select up to 7 target creatures, and make them weight like a feather, causing them to fall slowly.
Pocket Dimension
3cc
(Mage)
Cost: 1 PP for portal.
Range: 10 yards / 7 'x10 '
Duration: Instant
Criteria:
Can only summon portal in safe areas. (Long Rest)
Type: Spell
Create a pocket dimension of the size of 7' x 10'. The pocket dimension is of your design.
Draw a door-frame with a magical chalk to open the dimension portal.
Prismatic Ray
3cc
Cost: 1 PP
Range: 30 yards
Duration: N/A
Criteria:
Type: Spell +- Channeling.
Call forth a beam of white, blinding light shooting out from your palm as a flash. You may maintain the flash as a searing beam of light as long as you don't move.
Vampiric Blast
3cc
(Mage, Warlock)
Cost: 1 PP
Range: 40 yards
Duration: Instant
Criteria:
Type: Spell
A blast of crimson energy. If it causes damage on the target. Roll d1, to regenerate one life, feeding off of the vital forces of the target.
(Mage)
Identify
5cc
(Mage)
Cost: Free
Range: 40 yards
Duration: Instant
Criteria:
Type: Spell
Identify the unknown magical properties of an object, or identify a spell, an artifact.
Altiev's Phenomenal Flying Castle
10 cc
(Mage)
Cost: Free
Range: Flying on sky.
Duration: Instant
Criteria:
Can only summon in safe areas. Long Rest.
Type: Spell
Summon a flying castle onto the sky. You have spectral servants inside of them to serve the guests, and 10 rooms. The guardians are Level 3 Constructs.
The castle can be seen by people. You can design the castle in any way you wish, and manipulate it, as if it was prestidigitation. Nothing from the castle, can be moved outside of the castle, and everything inside of it, oncly exists inside of the castle. Everything, including the castle is made out of magic.