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Ratfolk

After the Great War, there were a lot of magical waste, called "Arcanite" has been created as the byproduct of the magical warfare of the elves. Another byproduct, were the dead, and abandoned wasteland of villages that were torn apart by the defeated undead army. Everyone agreed, to horde the byproduct of war to these villages, to not let it spread into the still living, and renewing forests and nature. "Someone's trash is someone's treasure" is a common saying among Ratfolk, and the first sentence ever leaving the mouth of a bestial rat. - Feasting off of the radiating Arcanite, evolved simple rats into the new humanoids of the world: The Ratfolk! As rats, you were always jeallous of the humanoids, and their great food, and wood they waste to make homes out of. Now it is your time, to conquer the world! They might hate you, and they might try to push you out, but do they truly wish to deal with an invasion of small, parasetic, bad smelling horde of creatures that can poop into their kitchen? Doubtful!

- Special Ability:  

(1) Toxic: You are a master of toxic, even your blood is poisonous! Any attack you'd do, can be pimped up with Toxins, with a [d1 +Level] dot chance. -- You have disadvantage in any means of social roll attempts, and you have a Disadvantage against, and an Advantage in stealth detection.

(2) Swiftness: Each turn, you can do your basic Movement, and Action attempt. And on top of that, a tool attempt in addition.

(3) Great Feast: You can consume just about any material that could provide nutrition, as a Level 1 food.

- Age:

Ratfolk mature at the age of 9, and usually they live up to roughly 30-40 years, but that is unknown by the world yet. The Ratfolk were born roughly 13 years ago, which is the oldest you can be at this time.

- Alignment:

Ratfolk are living by a "Robinhood-Mentality". Steal from anyone who has more than they need to survive, and never from anyone of your own. They are living by their own rules, and all of them has tendencies to steal. They are definetly a Chaotic, on more than avarage occasions.

- Size:

You are very small, nearly just as tall as a gnome, a little smaller. Roughly 3 feet tall. The Absolute Unit of your kind is 4 feet tall. - You weight around 30-60 Pounds.

- Speed:

50 feet(10 Yards)/Turn with no modifiers.

 

- Languages:

Ratfolk learned Avarage Common, and they can also speak to any type of Rodents. - This is why their mount are usually Giant Rats.

- Common Language

- Bestial - Rodent

Ratfolk_RatfolkGrenadier.png

Life as a Ratfolk

Ratfolk:

Classes: Warrior, Rogue, Warlock.

 

As a Ratfolk, you are wearing the clothes of probably dead adventurers... or you just stole them. You have a terrible smell, great nose, and fangs that could work as a sharper weapon or tool. You are faster than most people, but no one really desires to stay close to you, or approach you in anyways. Usually you are treated like a Kobold, or a Satyr, it seems as people just can't accept the fact that you are superior to those... amatour dungeon enemies.
 

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